/*  ColdFish Music Player
 *  Copyright (C) 2003 Kristian Van Der Vliet
 *  Copyright (C) 2003 Arno Klenke
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of version 2 of the GNU Library
 *  General Public License as published by the Free Software
 *  Foundation.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Library General Public License for more details.
 *
 *  You should have received a copy of the GNU Library General Public
 *  License along with this library; if not, write to the Free
 *  Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
 *  MA 02111-1307, USA
 */

#ifndef __CFAPP_H_
#define __CFAPP_H_

#include <util/application.h>
#include <util/looper.h>
#include <util/message.h>
#include <util/string.h>
#include <media/manager.h>
#include <media/input.h>
#include <media/output.h>
#include <media/codec.h>
#include <media/format.h>
#include <media/inputselector.h>
#include <storage/registrar.h>
#include <storage/fsnode.h>
#include <storage/directory.h>

class CFWindow;

class CFApp : public os::Looper
{
public:
	CFApp();
	virtual ~CFApp();
	virtual void	HandleMessage( os::Message * pcMessage );
	virtual bool	OkToQuit();

	void			Start( os::String zFileName, bool bLoad );
	void 			SetState( uint8 nState );
	void 			OpenInput( os::String zFileName, os::String zInput );
	bool 			OpenList( os::String zFileName );
	void 			SaveList();
	void 			AddFile( os::String zFile );
	void 			AddFileToPlaylist( os::String zFileName );
	int 			OpenFile( os::String zFileName, uint32 nTrack, uint32 nStream );
	void 			CloseCurrentFile();
	void 			PlayThread();
	void			PlayNext();
	void			PlayPrevious();
	
	CFWindow*		GetWindow();

private:
	os::RegistrarManager*		m_pcRegManager;
	CFWindow* 					m_pcWin;
	uint8 						m_nState;
	bool						m_bListShown;
	os::Rect					m_cSavedFrame;
	os::String					m_zListName;
	os::String					m_zTrackName;
	os::String					m_zAudioName;
	os::String					m_zAudioFile;
	uint32						m_nAudioTrack;
	uint32						m_nAudioStream;
	os::MediaManager*			m_pcManager;
	os::MediaInputSelector*		m_pcInputSelector;
	os::MediaInput*				m_pcInput;
	bool 						m_bLockedInput;
	bool						m_bPacket;
	bool						m_bStream;
	os::MediaFormat_s			m_sAudioFormat;
	os::MediaCodec*				m_pcAudioCodec;
	os::MediaOutput*			m_pcAudioOutput;
	bool						m_bPlayThread;
	thread_id					m_hPlayThread;
	uint64						m_nLastPosition;
};


class CFApplication : public os::Application
{
public:
	CFApplication( const char *pzMimeType, os::String zFileName, bool bLoad );
	virtual ~CFApplication();
	virtual void	HandleMessage( os::Message * pcMessage );
	virtual bool	OkToQuit();

private:
	CFApp*			m_pcApp;
};

#endif